Zeboyd Games

Robert Boyd has wanted to make RPGs since he was a little kid. He dabbled in programming as a teenager (doing a hack for a Slayers SNES RPG that added some English translations, as well as experimenting with the VERGE RPG creation system to make the game Rainbow Despair) and a young adult, but didnt get serious about it until Microsoft started its XNA initiative that allowed anyone to make their own Xbox 360 games. His first games were text-based visual novels Epiphany in Spaaace!

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Robert Boyd has wanted to make RPGs since he was a little kid. He dabbled in programming as a teenager (doing a hack for a Slayers SNES RPG that added some English translations, as well as experimenting with the VERGE RPG creation system to make the game Rainbow Despair) and a young adult, but didnt get serious about it until Microsoft started its XNA initiative that allowed anyone to make their own Xbox 360 games. His first games were text-based visual novels Epiphany in Spaaace!

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