VectorStorm

One thing Ive been somewhat proud of throughout development on the different iterations of MMORPG Tycoon and MMORPG Tycoon 2, is how Ive avoided putting everything on a grid layout; how objects can be angled, and placed in all sorts of different places; things generally arent confined onto any single grid. But as Ive worked… Ill confess; Ive never figured out how to make animated gifs work well. They always wind up tiny, grainy, low-frame-rate, and huge to download.

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One thing Ive been somewhat proud of throughout development on the different iterations of MMORPG Tycoon and MMORPG Tycoon 2, is how Ive avoided putting everything on a grid layout; how objects can be angled, and placed in all sorts of different places; things generally arent confined onto any single grid. But as Ive worked… Ill confess; Ive never figured out how to make animated gifs work well. They always wind up tiny, grainy, low-frame-rate, and huge to download.

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