The Tenth Line

In the last few years – in my spare time, with no budget to speak of – I have created a few “feature-length” freeware games for the PC that were met with warm critical receptions. These include I Miss the Sunrise, a sci-fi strategy RPG that made it into the Humble Bundle in May of 2014, and The Drop, a graphical rogue-like game. In both of these cases, I created the graphics, composed the music, designed and implemented all of the gameplay mechanics, and wrote all of the story and dialog, so tak

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In the last few years – in my spare time, with no budget to speak of – I have created a few “feature-length” freeware games for the PC that were met with warm critical receptions. These include I Miss the Sunrise, a sci-fi strategy RPG that made it into the Humble Bundle in May of 2014, and The Drop, a graphical rogue-like game. In both of these cases, I created the graphics, composed the music, designed and implemented all of the gameplay mechanics, and wrote all of the story and dialog, so tak

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