The Hunter's Journals - Blissful Ignorance

Grindwheel Games began as a collaboration between myself and Carlos Kobayen in order to produce some simple Unity games. We initially argued back and forth over making Metroidvania style adventure games and side-scrolling shoot-em-up's, but eventually realised that neither of us had the time or budget to produce something that large. As such, we worked out what we could realistically work on in our spare time, and came up with the idea of text-based adventures supported by Kobayen's artwork.

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Grindwheel Games began as a collaboration between myself and Carlos Kobayen in order to produce some simple Unity games. We initially argued back and forth over making Metroidvania style adventure games and side-scrolling shoot-em-up's, but eventually realised that neither of us had the time or budget to produce something that large. As such, we worked out what we could realistically work on in our spare time, and came up with the idea of text-based adventures supported by Kobayen's artwork.

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