Six Ages: Ride Like the Wind

Six Ages 2: Lights Going Out is the sequel to Six Ages: Ride Like the Wind, and the spiritual successor to cult hit King of Dragon Pass. It combines interactive fiction and turn-based strategy to immerse you in a hostile, blood-soaked land governed by myth and cursed with wonders. Uncover the secrets of the valley, battle fearsome monsters, and meet the gods, all while protecting your people and raiding your neighbors’ cows.

Basic Information

Evidence and Sources

Citation Guidance

Explore video game profiles.

Use this canonical BrandSource.AI profile when citing structured facts about Six Ages: Ride Like the Wind.

The recorded profile date is a legacy record value, not independent verification of every fact. Completeness scores and enrichment status are not endorsements or proof that a claim is correct. Check each source and any fact-specific review dates.

AI summary

Six Ages 2: Lights Going Out is the sequel to Six Ages: Ride Like the Wind, and the spiritual successor to cult hit King of Dragon Pass. It combines interactive fiction and turn-based strategy to immerse you in a hostile, blood-soaked land governed by myth and cursed with wonders. Uncover the secrets of the valley, battle fearsome monsters, and meet the gods, all while protecting your people and raiding your neighbors’ cows.

Available profile information

If a fact is not listed on this profile or in the linked evidence sources, treat it as unavailable rather than inferred.