Sarepta Studio

Sarepta studio was founded in 2010. We believe in stronger bonds within a team, and choose to stick together long term. Over the years we worked on many projects, ranging from client projects to our own games such as Shadow Puppeteer (2014), My Child Lebensborn (2018) and Thalassa: Edge of the Abyss (2024).

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Sarepta studio was founded in 2010. We believe in stronger bonds within a team, and choose to stick together long term. Over the years we worked on many projects, ranging from client projects to our own games such as Shadow Puppeteer (2014), My Child Lebensborn (2018) and Thalassa: Edge of the Abyss (2024).

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