S-COPTER: Trials of Quick Fingers and Logic

It took us 5 years to develop this game, though based on my calculations working on it full-time would take around two thirds of a year. We had our ups and downs, some of us took it harder than others, but things are looking much brighter now. S-COPTER is like a family member to us, it’s a child we brought up.

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It took us 5 years to develop this game, though based on my calculations working on it full-time would take around two thirds of a year. We had our ups and downs, some of us took it harder than others, but things are looking much brighter now. S-COPTER is like a family member to us, it’s a child we brought up.

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