Prosperity

It is a SimulationOne particular philosophy the game tries to stick with is the concept of emergent gameplay through expressing individual systems of interaction rather than directly dictating mechanics. For example, suppose we want a way to model resource growth. A simple method is to have clear numerical values for resource/second based on some combination of factors.

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It is a SimulationOne particular philosophy the game tries to stick with is the concept of emergent gameplay through expressing individual systems of interaction rather than directly dictating mechanics. For example, suppose we want a way to model resource growth. A simple method is to have clear numerical values for resource/second based on some combination of factors.

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