Procyon

Procyon was primarily developed over a timespan situated somewhere between "way too long" and "please, make it stop" by a single developer, Josh Jersild, in his arguably-spare time. However, after months (read: years) of working alone, it was discovered that he was, in fact, not particularly good at art or sound design, so he enlisted the help of some talented people to add a nice double-coat of awesome. It's the future!

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Procyon was primarily developed over a timespan situated somewhere between "way too long" and "please, make it stop" by a single developer, Josh Jersild, in his arguably-spare time. However, after months (read: years) of working alone, it was discovered that he was, in fact, not particularly good at art or sound design, so he enlisted the help of some talented people to add a nice double-coat of awesome. It's the future!

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