Maschinen-Mensch

As a kid, Riad’s favorite book was a board game manual. So, designing games was just the next logical step for him. After studying computer science in Berlin he worked in AAA development for over 7 years on titles such as Spec Ops: The Line and Dead Island 2.

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As a kid, Riad’s favorite book was a board game manual. So, designing games was just the next logical step for him. After studying computer science in Berlin he worked in AAA development for over 7 years on titles such as Spec Ops: The Line and Dead Island 2.

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