Krim: The War in the Crimea 1941-42

My first exposure to building games was as the coder for a Quake 2 mod, Night Hunters. In the early 2000’s, I was part of the team that created the Red Orchestra modification which eventually won the Unreal Tournament 2003 Make Something Unreal contest. After I retired, I started looking for a more serious game project.

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My first exposure to building games was as the coder for a Quake 2 mod, Night Hunters. In the early 2000’s, I was part of the team that created the Red Orchestra modification which eventually won the Unreal Tournament 2003 Make Something Unreal contest. After I retired, I started looking for a more serious game project.

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