It's Hard Being A Dog

this game was my very first attempt at creating a larger-scale game within the Unity Engine. i had gained a little experience from creating Windows 10 Simulator, and Windows XP Simulator, but i was ambitious, young (and a little stupid) so i wanted to create something even greater. the process of using new tools, creating scripts, systems, and mechanics for a game like this taught me a lot about game development as a whole.

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this game was my very first attempt at creating a larger-scale game within the Unity Engine. i had gained a little experience from creating Windows 10 Simulator, and Windows XP Simulator, but i was ambitious, young (and a little stupid) so i wanted to create something even greater. the process of using new tools, creating scripts, systems, and mechanics for a game like this taught me a lot about game development as a whole.

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