Historium VR - Relive the history of Bruges

For the R&D, we could count on the vast knowledge of the Historium team. We received about 10 gigabyte R&D material including old city plans, photos, textures, city archives, etc… Also, we were put in contact with two official Bruges historians to ask questions about details like “the type of windows”, “type of trees”, etc… But the most valuable asset was an ultra-hires scan from the map made by Marcus Gerardus, a Flemish printmaker and painter from 1562. The amount of detail and accuracy on the

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For the R&D, we could count on the vast knowledge of the Historium team. We received about 10 gigabyte R&D material including old city plans, photos, textures, city archives, etc… Also, we were put in contact with two official Bruges historians to ask questions about details like “the type of windows”, “type of trees”, etc… But the most valuable asset was an ultra-hires scan from the map made by Marcus Gerardus, a Flemish printmaker and painter from 1562. The amount of detail and accuracy on the

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