HaxBall

HaxBall uses WebRTC to create peer to peer connections between the players and the room host. This technology is still fairly new and, unfortunately, some browsers (most notably Edge and Safari) don't fully support it yet. First released in December 2010, HaxBall was originally implemented using the flash player and used RTMFP to create peer 2 peer connections in a way similar to WebRTC.

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HaxBall uses WebRTC to create peer to peer connections between the players and the room host. This technology is still fairly new and, unfortunately, some browsers (most notably Edge and Safari) don't fully support it yet. First released in December 2010, HaxBall was originally implemented using the flash player and used RTMFP to create peer 2 peer connections in a way similar to WebRTC.

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