GearHead Caramel

GearHead Arena uses a technique that is now pretty standard for procedural narrative. The story is constructed from a series of plot fragments, each of which describe something that could happen. The plot fragments themselves are mostly self-contained; they dont need to communicate with other plot fragments.

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GearHead Arena uses a technique that is now pretty standard for procedural narrative. The story is constructed from a series of plot fragments, each of which describe something that could happen. The plot fragments themselves are mostly self-contained; they dont need to communicate with other plot fragments.

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