Fractile Games

I set out to make a perfect twin-stick shooter for myself. Something with strict a focus on satisfying shooting action with minimal distractions. As an older gamer with slow reflexes, I also wanted to make it relatively slow-paced so that I'd have time to plan ahead and strategize instead of continuously struggling to avoid failure.

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I set out to make a perfect twin-stick shooter for myself. Something with strict a focus on satisfying shooting action with minimal distractions. As an older gamer with slow reflexes, I also wanted to make it relatively slow-paced so that I'd have time to plan ahead and strategize instead of continuously struggling to avoid failure.

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