Fractile Games

I set out to make a perfect twin-stick shooter for myself. Something with strict a focus on satisfying shooting action with minimal distractions. As an older gamer with slow reflexes, I also wanted to make it relatively slow-paced so that I'd have time to plan ahead and strategize instead of continuously struggling to avoid failure.

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I set out to make a perfect twin-stick shooter for myself. Something with strict a focus on satisfying shooting action with minimal distractions. As an older gamer with slow reflexes, I also wanted to make it relatively slow-paced so that I'd have time to plan ahead and strategize instead of continuously struggling to avoid failure.

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Country (Wikidata; date unspecified)

Stated by a public source

Finland

Wikidata Q10498407 property P17. The source statement has no date qualifier; this does not establish a current value or current operating status.

Deterministically projected from an identity-matched Wikidata record. Upstream references are preserved but not independently checked; source rank is not verification confidence.

Rule checked 2026-10-17 · Review due 2027-01-15 · Version 1

Inception (Wikidata)

Stated by a public source

1996

Wikidata Q10498407 property P571. Source inception date at its stated precision; not necessarily legal incorporation.

Deterministically projected from an identity-matched Wikidata record. Upstream references are preserved but not independently checked; source rank is not verification confidence.

Rule checked 2026-10-17 · Review due 2027-01-15 · Version 1

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