Dragonflight

The graphics on this intro screen when compared to other early Amiga/ST games show how good Eric Simon could make 16 colours look. However compared to some of his later work in 16 colours, it shows how all the Thalion artists including Erik, improved over the years. In later games such as Amberstar the artists use dithering to give the illusion of more than 16-colours.

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The graphics on this intro screen when compared to other early Amiga/ST games show how good Eric Simon could make 16 colours look. However compared to some of his later work in 16 colours, it shows how all the Thalion artists including Erik, improved over the years. In later games such as Amberstar the artists use dithering to give the illusion of more than 16-colours.

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